Learn how to control and set up your game servers.
Game server ID
Please include the
game server ID when you contact support about a game server or service. It's located in the top-right corner on the game server settings page.
You can control (start, stop, update etc) your game servers from multiple sections. This makes it really easy to update all game servers on a particular machine, for example.
Game server settings
Control (start, shutdown, restart & update) the individual game server via the game server settings pages.
Perform manual index
Manually index all players and groups on this game server. This can be useful when you added a new game server.
Clone game server
Copies most of the settings to a new game server. After cloning the game server isn't installed on the machine yet. To do so, scroll down to the "Your old game servers" section on the Cluster overview and hit
Install for the cloned game server.
Control one or multiple game servers via any cluster overview page.
Control one or multiple game servers via the
Game servers & services page for the selected DediConnect machine.
The game server settings page gives quick access to most settings, a performance summary, recent activity, console output and more.
You can select any slot limit that is supported by the game.
You can set up a custom map by changing the map to
Custom map, which will bring up a field where you can add the custom map name.
Server list name
This is the name that will show up on the in-game server list.
website name will make the game server appear on the Community website.
You can also upload an image to use as the game server block background, on the Community website.
website name field empty to hide the game server on the Community website.
Cluster chat name
Determines how the game server name is presented on cluster chat messages.
This is the name that the Discord Bot will show when it posts information about this game server.
Discord name field empty to hide the game server on Discord.
Automation settings can be configured per game server or for all game servers collectively through Config template settings. Using a Config template can be useful when using the same automation settings for all game servers.
When the settings are managed via a Config template it will show the
Update on start
This will update a game server when it's starting up. This is mainly useful for testing servers.
We do not recommend using this for normal game servers as it increases startup times and doesn't add any benefits, unless you disabled auto-updates.
Configure whether the game server should automatically update and how long the countdown timer should run before updating.
Automatically restarts the game server at configured hours. This can help improve performance.
For more advanced restarting schedules you can set up a scheduled Task.
See the recent activity for the game server.
See the console output and send commands or chat to the game server.
Learn how the online player count affects the game server's performance, and avoid hick ups from becoming problems.
Monitor game server performance on various levels:
- In-game FPS (Frames Per Second)
- Memory usage
- Online players
Every game will have different access control settings, but generally there are a few things present:
All whitelist players for the game server will show up on the
Access tab, under
GSA Whitelist. You can clear the whitelist from here if needed.
Twitch sub access
Give Twitch subs access to exclusive game servers. This process works completely automatically and requires no human interaction from the streamer.
This feature requires having the GameServerApp.com Integration mod installed on the game server.
Game server logs are directly accessible via the game server settings page, under the
You can also access all logs via FTP.
See what happened with the game server. Any errors, user & system actions are logged on the Activity page.
Connect / FTP info
Find information like FTP, game ports, IP's and any game server related connection info on the
Connect tab, under game server settings.
In some occasions, where the game server changed or created new files, can you run into issues where you can't download a file via FTP due to permission issues. In those cases you can use
Unlock FTP to fix the permissions issue.
As the name implies: things you can do here are dangerous and can cause data loss!
Install a different game on the game servers. Make sure to update your Config template and related settings, like the map.
Not all games supported every Operating System (OS). See the list of supported games per OS.
Before re-install a backup is created that stores the save files and info about installed mods and plugins.
This process will remove all files from the disk and reinstall from previously downloaded game files.
Wiping the game server will remove all save files from the game server. When you start the game server again it will launch with a fresh world.
Make sure to also delete the dashboard data / stats to remove any old character info from the dashboard.
Re-install the game server at a different location on the current machine.
Migrate / Move to another machine
Move a game server to another DediConnect machine, fully automated. This requires Syncthing being installed on both machines.
While the warnings on the
Custom ports block are pretty clear are there occasions where game servers may need to use custom ports.
When using Custom ports you may cause issues with conflicting ports. GSA does not check for conflicting ports, so make sure you do.
Docker launch params
Set up custom Docker parameters to change how the Docker container runs for each game server.
This is great for things like isolation, dedicated resources and other settings you may want to use.
After changing the docker launch params, make sure to follow the instructions to delete the docker container.
Delete dashboard data / stats
This process will remove all in-game data from the dashboard database, like characters, groups, chat etc. This action is irreversible.
Select a date in the future to remove all data for the game server.
This will remove all files from the machine and release the ports for other game servers. While it will create a backup, it might not back up manual changes. Make sure you create a manual backup if you made manual changes.