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Integration mod

The integration mod enhances the in-game experience and integrates the dashboard with the in-game world.

Go to Integration mod >

Install the modโ€‹

Integration mod - Integration mod -

RconConnectโ€‹

caution

Are you using DediConnect? Then you won't have to set up RconConnect, this is already set up for you automatically.

RconConnect game servers should follow the integration instructions.

DediConnectโ€‹

DediConnect game servers can install the mod through the mod page on game server settings.

info

Everything is automatically configured for DediConnect. You only have to install the mod.

Cluster chatโ€‹

Integration mod -

The integration mod adds support for a cleaner looking cluster chat, which blends in with the normal chat but is still distinguishable.

Learn how to activate Cluster chat >

In-game shopโ€‹

Integration mod - ARK Integration mod - ARK

Let players browse the shop without leaving the game.

Learn how to create Shop packs >

Sell token gems

Selling Token Gems in the shop allows players to deposit and withdraw their tokens and trade them with other players.

Integration mod - ARK Integration mod - ARK

Settingsโ€‹

Change the button binding and title for the shop.

Go to Shop settings >

Integration mod -

Dino paint brushโ€‹

Integration mod - ARK Integration mod - ARK

This brush is single use and can only be used to color one dino. Optionally you can use the RCON command to give multiple brushes to a user with a single command. This is a great option to make dino color services fully automated without you having to do anything.

How does it workโ€‹

  1. Equip the brush and hit the dino you want to color
  2. You can select the colors using a nice GUI (a window that shows color options)
  3. You can check out all the colors without applying.
  4. When you are happy with your design, simply click "Apply colors" and it's done.

Preventing abuseโ€‹

When activating the brush by hitting your dino, you:

  • have a certain amount of time (more than enough). If you take too long, the brush is destroyed.
  • can move around, but if you go too far out the brush is destroyed. For both there are clear alerts and a countdown, to indicate what is going on.

In-game commandโ€‹

The command: scriptcommand gsadinocoloring 1 {player.id}

Enhanced notificationsโ€‹

Integration mod - Integration mod -

Replace the in-game yellow admin alerts with stylish notifications. They automatically fade out after the configured amount of time.

Settingsโ€‹

Can be placed on the right or left, with customizable fade-out timers. Can also be turned off.

Go to Notification settings >

Integration mod -

Report formโ€‹

Integration mod -

Adds the report form in-game. Created reports will include the in-game location where the report was submitted.

Settingsโ€‹

Change the button binding and title for the report screen.

Go to Report form settings >

Integration mod -

Token gemsโ€‹

Each Gem has its own token value. At the moment these can not be customised. When a player consumes the Token Gem in-game, the amount of tokens is automatically added to their account. A notification is send to the user when it succeeded. The Gem acts like any other consumable: it can be exchanged and/or stolen.

Integration mod -

info

These codes below are prepared for use in Shop packs using In-game commands. To use the commands outside the Shop packs, make sure to replace {character.id} with the in-game character ID (not the Steam id).

1 Token Gemโ€‹

Integration mod - Token Gem 1

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/1/PrimalItemConsumable_Token_GSA_1.PrimalItemConsumable_Token_GSA_1" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/1/PrimalItemConsumable_Token_gsa_1.PrimalItemConsumable_Token_GSA_1'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_1_C

5 Token Gemโ€‹

Integration mod - Token Gem 5

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/5/PrimalItemConsumable_Token_GSA_5.PrimalItemConsumable_Token_GSA_5" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/5/PrimalItemConsumable_Token_gsa_5.PrimalItemConsumable_Token_GSA_5'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_5_C

10 Token Gemโ€‹

Integration mod - Token Gem 10

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/10/PrimalItemConsumable_Token_GSA_10.PrimalItemConsumable_Token_GSA_10" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/10/PrimalItemConsumable_Token_gsa_10.PrimalItemConsumable_Token_GSA_10'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_10_C

25 Token Gemโ€‹

Integration mod - Token Gem 25

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/25/PrimalItemConsumable_Token_GSA_25.PrimalItemConsumable_Token_GSA_25" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/25/PrimalItemConsumable_Token_gsa_25.PrimalItemConsumable_Token_GSA_25'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_25_C

50 Token Gemโ€‹

Integration mod - Token Gem 50

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/50/PrimalItemConsumable_Token_GSA_50.PrimalItemConsumable_Token_GSA_50" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/50/PrimalItemConsumable_Token_gsa_50.PrimalItemConsumable_Token_GSA_50'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_50_C

100 Token Gemโ€‹

Integration mod - Token Gem 100

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/100/PrimalItemConsumable_Token_GSA_100.PrimalItemConsumable_Token_GSA_100" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/100/PrimalItemConsumable_Token_gsa_100.PrimalItemConsumable_Token_GSA_100'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_100_C

250 Token Gemโ€‹

Integration mod - Token Gem 250

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/250/PrimalItemConsumable_Token_GSA_250.PrimalItemConsumable_Token_GSA_250" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/250/PrimalItemConsumable_Token_gsa_250.PrimalItemConsumable_Token_GSA_250'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_250_C

500 Token Gemโ€‹

Integration mod - Token Gem 500

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/500/PrimalItemConsumable_Token_GSA_500.PrimalItemConsumable_Token_GSA_500" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/500/PrimalItemConsumable_Token_gsa_500.PrimalItemConsumable_Token_GSA_500'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_500_C

1000 Token Gemโ€‹

Integration mod - Token Gem 1000

ARK:SA Command:

GiveItemToPlayer {character.id} "/gsa-mod/Tokens/Consumables/1000/PrimalItemConsumable_Token_GSA_1000.PrimalItemConsumable_Token_GSA_1000" 1 0 0

ARK:SE Command:

GiveItemToPlayer {character.id} "Blueprint'/Game/Mods/gsa-mod/Tokens/Consumables/1000/PrimalItemConsumable_Token_gsa_1000.PrimalItemConsumable_Token_GSA_1000'" 1 0 0

Blueprint class: PrimalItemConsumable_Token_gsa_1000_C

Vote screenโ€‹

Integration mod -

Provides a multi-purpose in-game popup with short link for players to vote on game servers (optional).

Settingsโ€‹

You can customize buttons, text and titles for the panel.

Go to Vote screen settings >

Integration mod -

Reviewโ€‹

Integration mod -

Let players rate the community and track long-term player satisfaction.

Settingsโ€‹

Change the button binding and title for the review screen.

Go to Review settings >

Integration mod -